FaceRig Pro Free Download PC Game pre-installed in direct link. FaceRig Pro Free Download For PC Preinstalled.
About The Game
FaceRig is a program enabling anyone with a webcam to digitally embody awesome characters. It is meant to be an open creation platform so everybody can make their own characters, backgrounds, or props and import them into FaceRig.
I) SDK User Manual is included within asset package in Readme folder ii) For 66 face tracking points, contact [email protected] iii) This plugin provides support for face-tracking and adding of 2D/3D objects on one face in camera image iv) For mobile devices, the plugin uses the face detection provided with hardware on-device.
- Used Ulsee sdk for AR face masks. Profanity Filter, wrote chat layer for gameshows and added profanity filters for usernames and chat content. Core app Features, worked on Notification.
- We’ve created FaceRig so that you can let your imagination run wild. FaceRig can be used to make videos, make comic books, gifs, create 2D or 3D avatars, broadcast, stream etc. Fun is the key here! It’s also an open platform so that everybody can make their own characters, backgrounds.
- FaceRig is a program enabling anyone with a webcam to digitally embody awesome characters. It is meant to be an open creation platform so everybody can make their own characters, backgrounds.
- Brings its best-in-class Face Tracker technology to Unity with this cross-platform plugin package consisting of the following assets for project import:. Materials (incl. Shaders and textures). Library files for – Windows (32-bit and 64-bit), macOS, iOS and Android.
FaceRig is being developed by Holotech Studios and the image-based face tracking SDK being used is provided by ULSee Inc. To find out more about ULSee Inc.
FaceRig has three versions:
- FaceRig Classic is the base version of FaceRig, which allows for home non-profit use and even limited monetization on YouTube/Twitch or similar as long as the commercial aspect of it is not significant. We consider commercially significant using it on any avenue (channel) that produces you more than $500 monthly revenue. This includes ad-based revenue and voluntary donations (one time or recurrent such as a Patreon). If you are under this threshold you can use Classic, if you are above you need to upgrade to Pro or Studio.
- the FaceRig Pro DLC, which allows you to monetize videos on YouTube/Twitch regardless of the monthly revenue, but not for content exclusive to paid/subscription-based services, such as the new YouTube Red (for content that is exclusive to YouTube Red or similar you will need FaceRig Studio).
FaceRig Pro does not bring new assets, technical features, or improvements to FaceRig Classic. - the Studio Version allows commercial use, as well as access to the expression mo-cap data.
We believe that FaceRig will entertain many gamers, modeling and animation artists, members of various fandoms, streamers, webcasters, YouTubers, and their audiences.
For now, we’re focusing on just tracking and rendering the portrait with its expressions, but we aim to do more in the future. The FaceRig end goal is to provide a full-featured real-time digital actor set for home use.
For now, we’re focusing on just tracking and rendering the portrait with its expressions, but we aim to do more in the future. The FaceRig end goal is to provide a full-featured real-time digital actor set for home use.
Key Features:
- Real-time head and expression tracking in an input video stream, (also with audio analysis).
- Combining tracked data with additional virtual puppeteering input.
- On-the-fly animation re-targeting for the tracked data and applying the animation on a user-selected 3d model, with audio processing (voice alteration)
- Rendering and lighting the animated model in real-time, in a user-selected background.
- Encoding the rendered video and sending it further as output from a virtual webcam (it basically intercepts webcam input, and swaps the images captured by your real webcam with the fantastic content before sending it further).
- Provide the interface for tuning the parameters of all operations above.
- Open creation platform: you can make your own models (outside of FaceRig), import, and use them as your avatars. The models need to be created according to a set of published specs.
How To Download And Install The Game
- Click the Download button below and you should be redirected to UploadHaven.
- Wait 5 seconds and click on the blue ‘download now’ button. Now let the download begin and wait for it to finish.
- Once FaceRig Pro is done downloading, right-click the .zip file and click on “Extract to FaceRig.Pro.zip” (To do this you must have WinRAR, which you can get here).
- Double click inside the FaceRig Pro folder and run the exe application.
- Have fun and play! Make sure to run the game as administrator and if you get any missing DLL errors, look for a Redist or _CommonRedist folder, and install all the programs in the folder.
FaceRig Pro Free Download
System Requirements
- OS: Windows® 7 or later
- Processor: Intel® Core™ i3-3220 or equivalent
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GT220 or equivalent
- DirectX: Version 9.0
- Storage: 3 GB available space
- Sound Card: DirectX 9.0c compatible sound card
335.00
FaceRig is a program that aims to enable anyone with a webcam to digitally embody awesome characters. The output can be recorded as a movie or streamed to Skype, Twitch, Hangouts or any service that traditionally uses a webcam in real time. อ่านเพิ่ม
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Animaze, the successor to FaceRig, is coming to Steam November 17, 2020! Wishlist it now
https://store.steampowered.com/app/1364390/Animaze_by_FaceRig/
FaceRig is a program enabling anyone with a webcam to digitally embody awesome characters. It is meant to be an open creation platform so everybody can make their own characters, backgrounds or props and import them into FaceRig. (More on http://facerig.com )
FaceRig is being developed by Holotech Studios and the image-based face tracking SDK being used is provided by ULSee Inc. To find out more about ULSee Inc., visit http://ulsee.com or email them at [email protected]. Our previous tracking technology was provided by Visage Technologies.
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FaceRig has three versions:- FaceRig Classic is the base version of FaceRig, which allows for home non-profit use and even limited monetization on YouTube/Twitch or similar as long as the commercial aspect of it is not significant. We consider commercially significant using it on any avenue (channel) that produces you more than $500 monthly revenue. This includes ad-based revenue and voluntary donations (one time or recurrent such as a Patreon). If you are under this threshold you can use Classic, if you are above you need to upgrade to Pro or Studio.
- the FaceRig Pro DLC, which allows you to monetize videos on YouTube/Twitch regardless of the monthly revenue, but not for content exclusive to paid/subscription based services, such as the new YouTube Red (for content that is exclusive to YouTube Red or similar you will need FaceRig Studio).
FaceRig Pro does not bring new assets, technical features or improvements to FaceRig Classic. For more details, take a look at the Pro DLC description - the Studio Version allows commercial use, as well as access to the expression mo-cap data. For more details about this version visit http://facerig.com
We believe that FaceRig will entertain many gamers, modelling and animation artists, members of various fandoms, streamers, web casters, YouTubers and their audiences.
For now we're focusing on just tracking and rendering the portrait with its expressions, but we aim to do more in the future. The FaceRig end goal is to provide a full featured real time digital actor set for home use.
Key Features:
- Real time head and expression tracking in an input video stream, (also with audio analysis).
- Combining tracked data with additional virtual puppeteering input.
- On-the-fly animation re-targeting for the tracked data and applying the animation on a user selected 3d model, with audio processing (voice alteration)
- Rendering and lighting the animated model in real time, in a user selected background.
- Encoding the rendered video and sending it further as output from a virtual webcam (it basically intercepts webcam input, and swaps the images captured by your real webcam with the fantastic content before sending it further).
- Provide the interface for tuning the parameters of all operations above.
- Customizable avatars. To see the complete list on FaceRig avatars including the ones from DLC's please see: https://facerig.com/tips/tuesday-tips-0-avatar-list/
- Open creation platform: you can make your own models (outside of FaceRig), import and use them as your avatars. The models need to be created according to a set of published specs.
Notes:
Numeric export of the tracked expression data (exporting the motion capture data to use in other applications) is a feature reserved for the Studio version.
FaceRig Classic and Pro only output already rendered video and audio.
FaceRig is an indie initiative, and its development so far has been successfully crowd-funded through Indiegogo. A warm thank you goes to our amazing backers for their support and enthusiasm.
You can find the EULA here: http://store.steampowered.com/eula/274920_eula_1
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Minimum:- OS: Windows® 7 or later
- Processor: Intel® Core™ i3-3220 or equivalent
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GT220 or equivalent
- DirectX: Version 9.0
- Storage: 3 GB available space
- Sound Card: DirectX 9.0c compatible sound card
- Additional Notes: For image based tracking you need a webcam. For sound base tracking you need a microphone. The requirements are based on desktop systems, not mobile (netbooks, ultrabooks, laptops, tablet pc). The mobile versions of processors and graphics adapters are not equivalent to the desktop ones. If you have a mobile PC please make sure the charger is plugged, you are running on the best graphic adapter and in high performance mode. We do not recommend low end integrated graphics adapters.
Recommended:
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- OS: Windows® 7 or later
- Processor: Intel® Core™ i5-4570 3.20GHz or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX560 or equivalent
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 4 GB available space
- Sound Card: DirectX 9.0c compatible sound card
- Additional Notes: For image based tracking you need a webcam. For sound base tracking you need a microphone. The requirements are based on desktop systems, not mobile (netbooks, ultrabooks, laptops, tablet pc). The mobile versions of processors and graphics adapters are not equivalent to the desktop ones. If you have a mobile PC please make sure the charger is plugged, you are running on the best graphic adapter and in high performance mode.
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